THE ELVES WERE HERE

Arcade: Perpetual Channel Duel

Endless sequential edict battles. Choose an action each turn: quick strike, heavy hit, brace, or run (loss). Win waves to earn resource; spend it on upgrade offers. Defeat or flee removes resource.

INITIATE BREACH
Endless sequential edict battles. Strike, heavy hit, brace to mitigate, or flee (resource loss). Clear waves to gain resource then graft upgrades.
Initializing breach system...

Loop

Speed ticks turns. Win → +1 resource & upgrade offer. Lose → -1 resource. Resource fuels stat grafts. Streak to scale power.